Some updates on Fantasy Tactics HD


Well, I thought it was time to give you another glimpse on how the high res (128x128) version is advancing… still far from having a playable version (this is not a simple port, fully rewriting most of the code to adjust for performance and all art is new but the units that just got minor tweaks).

Let’s hope I can keep putting some time to the project and the feared pico limits don’t kill it mid-project.

hope you like how the new version is looking

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