Initial Post-jam fixes
Golden Star Sheriff » Devlog
Hi everyone, after voting rounds finished for the JAM I am releasen the first batch of fixes:
- Fixed Z-sorting bug for the bandits
- Adjusted sensitivity for targetting speed (now it is a little bit slower)
- Fixed damage multiplier for high-calibre ammo power-up
- Minor Gfx fixes
- Implemented dodge/roll sequence inversion (kind of a coyote time)
Files
gonden_star.zip Play in browser
Aug 22, 2021
golden_star_windows.zip 1.1 MB
Aug 22, 2021
golden_star_osx.zip 3.2 MB
Aug 22, 2021
golden_star_linux.zip 704 kB
Aug 22, 2021
golden_star_raspi.zip 1.4 MB
Aug 22, 2021
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